Nerambum: A Virtual Exhibition Platform

Authors

  • Rashmika Silva Department of Computer Engineering, University of Sri Jayewardenepura
  • Hansi Karunarathna Department of Computer Engineering, University of Sri Jayewardenepura
  • Isora Dolage Department of Computer Engineering, University of Sri Jayewardenepura
  • Kavish Rajakaruna Department of Computer Engineering, University of Sri Jayewardenepura
  • Krishanthmohan Ratnam Department of Computer Engineering, University of Sri Jayewardenepura
  • Udaya Wijenayake Department of Computer Engineering, University of Sri Jayewardenepura

DOI:

https://doi.org/10.31357/contre.v1i1.7394

Keywords:

Virtual Exhibitions, Human Computer Interaction (HCI), Humanoid Avatar, Interactive experience, Metaverse, Spatial Audio, Microservices

Abstract

In the wake of the global pandemic, industries worldwide faced a disruptive challenge, particularly those thriving on physical exhibitions essential for expanding market share, unveiling new products, and forging valuable connections. The health crisis and consequent strict guidelines rendered traditional exhibitions untenable, causing a catastrophic loss of audience and opportunities for businesses. This unprecedented situation accelerated the adoption of virtual alternatives, but existing platforms failed to capture the essence and dynamism of live, in-person interactions, leading to a palpable gap in user experience. "Nerambum" emerges as a transformative solution in this landscape, offering a sophisticated online exhibition platform that recreates the authentic feel of physical events. It seamlessly integrates a 3D environment for attendees with a multifunctional web application, supporting various user roles including admin, exhibition owners, stall owners, and general participants. Beyond its immersive virtual space, "Nerambum" stands out with its comprehensive service management—from secure authentication, customizable avatars, and stalls to real-time video streaming and a practical payment gateway mimicking physical ticket purchases. The platform not only adapts to the current necessity for remote interaction but also anticipates the enduring relevance of virtual engagements in the exhibition industry's future.

Downloads

Published

2024-05-02